//	MedTone.cpp - The medium-speed tone type.
//  ----------------------------------------------------------------------------
//	This file is part of 'GameTemplate', template code for a game.
//	Copyright (C) 2011  Niall Moody
//	
//	This program is free software: you can redistribute it and/or modify
//	it under the terms of the GNU General Public License as published by
//	the Free Software Foundation, either version 3 of the License, or
//	(at your option) any later version.
//
//	This program is distributed in the hope that it will be useful,
//	but WITHOUT ANY WARRANTY; without even the implied warranty of
//	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//	GNU General Public License for more details.
//
//	You should have received a copy of the GNU General Public License
//	along with this program.  If not, see <http://www.gnu.org/licenses/>.
//	----------------------------------------------------------------------------

#include "TonesSounder.h"
#include "MedTone.h"

//------------------------------------------------------------------------------
MedTone::MedTone(int startRail, int startNumRails, TonesSounderPtr& sound):
Tone(startRail,
	 (float)startNumRails,
	 ThreeFloats(0.328125f, 0.6640625f, 0.25f),
	 4.0f,
	 sound)
{
	setSynthIndex(sound->noteOn(startRail, 0.5f));
}

//------------------------------------------------------------------------------
MedTone::~MedTone()
{

}
