/*
  ==============================================================================

   This file is part of the juce_core module of the JUCE library.
   Copyright (c) 2013 - Raw Material Software Ltd.

   Permission to use, copy, modify, and/or distribute this software for any purpose with
   or without fee is hereby granted, provided that the above copyright notice and this
   permission notice appear in all copies.

   THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
   TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
   NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
   DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
   IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
   CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.

   ------------------------------------------------------------------------------

   NOTE! This permissive ISC license applies ONLY to files within the juce_core module!
   All other JUCE modules are covered by a dual GPL/commercial license, so if you are
   using any other modules, be sure to check that you also comply with their license.

   For more details, visit www.juce.com

  ==============================================================================
*/

#ifndef __JUCE_SCOPEDREADLOCK_JUCEHEADER__
#define __JUCE_SCOPEDREADLOCK_JUCEHEADER__

#include "juce_ReadWriteLock.h"


//==============================================================================
/**
    Automatically locks and unlocks a ReadWriteLock object.

    Use one of these as a local variable to control access to a ReadWriteLock.

    e.g. @code

    ReadWriteLock myLock;

    for (;;)
    {
        const ScopedReadLock myScopedLock (myLock);
        // myLock is now locked

        ...do some stuff...

        // myLock gets unlocked here.
    }
    @endcode

    @see ReadWriteLock, ScopedWriteLock
*/
class JUCE_API  ScopedReadLock
{
public:
    //==============================================================================
    /** Creates a ScopedReadLock.

        As soon as it is created, this will call ReadWriteLock::enterRead(), and
        when the ScopedReadLock object is deleted, the ReadWriteLock will
        be unlocked.

        Make sure this object is created and deleted by the same thread,
        otherwise there are no guarantees what will happen! Best just to use it
        as a local stack object, rather than creating one with the new() operator.
    */
    inline explicit ScopedReadLock (const ReadWriteLock& lock) noexcept   : lock_ (lock) { lock.enterRead(); }

    /** Destructor.

        The ReadWriteLock's exitRead() method will be called when the destructor is called.

        Make sure this object is created and deleted by the same thread,
        otherwise there are no guarantees what will happen!
    */
    inline ~ScopedReadLock() noexcept                                     { lock_.exitRead(); }


private:
    //==============================================================================
    const ReadWriteLock& lock_;

    JUCE_DECLARE_NON_COPYABLE (ScopedReadLock)
};


#endif   // __JUCE_SCOPEDREADLOCK_JUCEHEADER__
