Dwindling Worlds
----------------

Description
-----------
My entry to Ludum Dare 23. An abstract game inspired by John Whitney Jr.'s
Side Phase Drift, among other things.


Controls
--------
Controlled by mouse.
Escape: quit.


Game Options
------------
The game will automatically start fullscreen at your desktop's current
resolution, with the game corrected to its desired aspect ratio.

You can pass the executable various command line flags:

Usage:
DwindlingWorlds -w [width] -h [height] -a [val] -win -aa [name]

Flags:
--width [val] | -w [val]:	Set the width of the window.
--height [val] | -h [val]:	Set the height of the window.
--antialias [val] | -a [val]:	Sets the antialiasing level (2, 4, or 6).
--windowed | -win:		Sets whether to go windowed or not.
--audio-api [name] | -aa [name]:Sets the audio API to use.  Can be DirectSound,
				ASIO, MME, ALSA, JACK, OSS, CoreAudio.
--help:				Display this help.

These can also be set from the DwindlingWorlds.conf file that will be generated
when the program is first run. It resides at:

Windows XP:      Documents and Settings/<user name>/Application Data/Dwindling Worlds
Windows Vista/7: Users/<user name>/AppData/Roaming/Dwindling Worlds
Linux etc.:      /home/<user name>/.Dwindling Worlds
OSX:             /Users/<user name>/Library/Application Support/Dwindling Worlds


License Details
---------------
Everything bar the font was made by me.

Source code is licensed under the GPL v3. Graphics and sounds are licensed
under the Creative Commons Attribution-ShareAlike license. The font is Raleway,
from The League of Movable Type: http://www.theleagueofmoveabletype.com/ See the
.markdown files in library Docs for the font's license.


- Niall Moody (22/04/12).
